|Worms: The Directors Cut|
|Platforms||Amiga Advanced Graphics Architecture|
|Genre||Turn-based strategy, artillery|
Worms: The Directors Cut is the largest and final expansion pack of the original Worms game. It was released exclusively to the Amiga console, and was largely built upon the original Amiga game engine. The game was updated with various enhancements, additions and tweaks. It sold only 5,000 copies, but was still well received by fans.
Differences from the Original
Worms: The Directors Cut enhanced the engine, graphics and game-play of the original Worms, including weapons and abilities now taken for granted such as the Holy Hand Grenade, and the Worms now have the ability to do a back-flip. These include:
- Over 300 colours on-screen including 70 sky and 40 water colours.
- Super-smooth quarter pixel scrolling.
- 9 level parallax scrolling (including 2 layers of mountains).
- 14 new weapons - Holy Hand Grenade, Mad Cows, Super Bat Rope, etc.
- Level editor for Workbench.
- New level types/custom levels.
- Wormbench - Themes for customising Workbench.
- DIY Landscape - Draw your own or alter standard graphics.
- Graffiti Mode - Worms inbuilt level editor, unlimited level design.
- Cavern Levels - Put a roof on backgrounds.
Weapons & Utilities
- Homing Missile
- Cluster Bomb
- Grenade Launcher
- Fire Punch
- Dragon Ball
- Air Strike
- Petrol Bomb
- Blow Torch
- Pneumatic Drill
- Ninja Rope
- Skip Go
- Homing Pigeon
- Mad Cows
- Banana Bomb
- Holy Hand Grenade
- Baseball Bat
- Super Sheep
- Sheep Strike
- Old Woman
- Priceless Ming Vase
- Mail Strike
- Nuclear Bomb
- Concrete Donkey
Weapons in bold text are new to Worms: The Directors Cut.
|2D variants||First Generation|