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Super Sheep

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Super Sheep
W4 SuperSheep
Information
Type Animal, controlled
Range Anywhere
Damage 75 HP
Additional effects Explosion
Appears in Worms: The Director's Cut onwards
(except for Worms Forts: Under Siege)
Affected by
Gravity
No
Wind
No
Electromagnets
No

The Super Sheep is a powerful weapon first introduced in Worms: The Director's Cut. It is identical to the Sheep, with the only difference being the fact that the player may activate it for it to take flight, in which the player would have complete control over its flight path and direction.

Description

The Super Sheep is a weapon with the same explosive power of the Sheep, with the only difference being that it can fly, and its only cosmetic difference being that it has a red superhero cape. Like the original Sheep, it can be manually detonated using the same button to make it fly. If a Super Sheep remains undetonated for too long, it will explode on a 5-second fuse. In Worms Forts: Under Siege, It was replaced by the Super Hippo.

Wormopedia Entry

Cquote1 Baa-a--a---a--a-a-aaaa-a--a

Our favourite farmyard animal dons his cape and takes to the sky! This Sheep can fly, after being released a second tap of the fire button will send his flying upwards, then left and right can be used to fly him around the landscape. Take this one step further and you get yourself the Aqua Sheep, complete with a snorkel, the Sheep can now fly under the water. He gets everywhere!

Is it a bird? Is it a plane? No, it's 75 points of damage coming your way.

Cquote2

Appearances

Super Sheep has been available ever since the very first worms game, and so far has only been missing on Worms Forts: Under Siege. It has undergone mostly aesthetic changes throughout the series, but some control changes to the weapon has been made. The most notable of these was on Worms Open Warfare, in which the weapon was made "heavier" by altering its turning radius. It is also arguably faster in the more recent games.

Tips & Tricks

  • If a foe is hiding on the face of a cliff or at the edge of one, you can kill them by using the Super Sheep.
  • If you're playing Worms 4: Mayhem or Worms: Ultimate Mayhem and there is a David and Goliath setting on Wormpot, you can destroy the enemy's team, tactics and morale (confidence) if you target the Goliath in one such location by using this weapon.
  • The Super Sheep can collect any Crate, so use the Super Sheep to collect them at hard-to-reach places. And if you're careful enough to avoid touching the ground whilst doing so, you can also cause damage to your opponents normally too, making the Super Sheep quite a useful weapon.
  • In 3D games, beginners should use the D-pad to control this weapon instead of the control stick.

Trivia

  • The Super Sheep is one of the few weapons that can collect Crates. The other ones are Sheep, Mole Bomb, Skunk, Old Woman, Ferrets and Inflatable Scouser.
  • The Super Sheep first appeared in Worms: The Director's Cut, but it was very fast and difficult for maneuvering. In the rest of the series, starting with Worms 2, it was slower and easier to get to the desired target.
    • Also, in Worms: The Director's Cut, the Sheep's "baa" sounded quite strange and slightly high-pitched. In the 2nd generation games, it sounded much more like an actual Sheep.
  • The Super Sheep fanfare sound can be heard in The Mighty Boosh episode "Tundra" when Dixon Bainbridge (played by Worms Revolution narrator Matt Berry) enters the zoo.
  • In Worms DC, it has a muscly chest but in Worms 2 and the other Worms Series, it doesn't.

Glitches

  • In Worms 2: Armageddon, if you activate the Super Sheep at the moment it comes into contact with water, the Sheep will fly up with no cape and disappear as if it drowned. This can only be done with perfect timing, however.

Gallery

1st Generation Weapons
Worms

Air StrikeBanana BombBazookaBlow TorchBungeeCluster BombDragon Ball
DynamiteFire PunchGirderGrenadeHoming MissileKamikazeMineMinigun
Ninja RopePneumatic DrillSheepShotgunSkip GoSurrenderTeleportUzi

Reinforcements
Mole Bomb

Director's Cut
Baseball BatConcrete DonkeyGrenade LauncherHandgunHoly Hand Grenade
Homing PigeonMad CowsMail StrikeNuclear BombOld WomanPetrol Bomb
Priceless Ming VaseSheep StrikeSheep-on-a-RopeSuper Sheep

2nd Generation Weapons
Jet PackLow GravityFast WalkLaser SightInvisibilityBazookaHoming MissileMortarHoming PigeonSheep LauncherGrenadeCluster BombBanana BombBattle AxeEarthquakeShotgunHandgunUziMinigunLongbowFire PunchDragon BallKamikazeSuicide BomberProdDynamiteMineSheepAqua SheepMole BombAir StrikeNapalm StrikeMail StrikeMine StrikeMole SquadronBlow TorchPneumatic DrillGirderBaseball BatGirder Starter PackNinja RopeBungeeParachuteTeleportScales of JusticeSuper Banana BombHoly Hand GrenadeFlame ThrowerSalvation ArmyMB BombPetrol BombSkunkPriceless Ming VaseFrench Sheep StrikeMike's Carpet BombMad CowsOld WomanConcrete DonkeyIndian Nuclear TestArmageddonSkip GoSurrenderSelect WormFreezePatsy's Magic BulletCrate ShowerCrate SpyDouble DamageDouble Turn TimeHoming Cluster BombHoming Air StrikeConfused Sheep StrikeCloned SheepNuclear BombGrenade LauncherSheep-on-a-RopeChainsawAbout this imageWeapon navbox
3rd Generation Weapons
BazookaGrenadeNinja RopeFire PunchDynamiteMineBlow TorchWorshipAir StrikeBunker BusterHoming MissileCluster BombJet PackBaseball BatSheepSuper SheepPneumatic DrillMarked For DeathNapalm StrikeSuper Bunker BusterShotgunPetrol BombParachuteDragon BallSentry GunElectro MagnetGirderInvisibilityStealPoison StrikeEarthquakeUziHoly Hand GrenadeTeleportProdConcrete DonkeyBuffalo of LiesBridge KitLightning StrikeArmageddonGas PumpBanana BombEmergency TeleportKamikazeTermitesFerretsSkip GoSurrenderNavbox 3rd Gen
About this image

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