- 0 Talk
-
Super Sheep
The Super Sheep is just like the Sheep, except you can launch it into the air and control its flight.
| Super Sheep | |
|---|---|
| |
|
Type |
Control |
|
Range |
Anywhere |
|
Damage |
65 HP |
|
Effect |
Explosion |
|
Affected by |
N/A |
|
In Games |
Worms 2 Onwards |
Contents |
Description
Edit
The Super Sheep is a weapon with the same explosive power of the Sheep, with the only diference being that it can fly, and its only difference in appearance is a red superhero cape. Like the original Sheep, it can be manually detonated using the same button to make it fly. If a super sheep remains undetonated for too long, it will explode on a 5 second fuse. It was replaced in Worms Forts: Under Siege with the Super Hippo.

Added by OrangituHow to use Super Sheep
Edit
Upon launching, it'll behave like a normal sheep, but, it can be made to fly by pressing the Fire Button. While in flight, it is controllable using normal directional keys. By pressing the Fire Button again, the sheep will detonate. Be warned, any contact with an object (except crates and toolboxes, which can be collected by the Super Sheep) will cause the Super Sheep to explode.
Tips
Edit
- If a foe is hiding on the face of a cliff or at the edge of one, you can kill them by using Super Sheep.
- If you're playing Worms 4: Mayhem, and there is a Goliath and David setting on wormpot, you can destroy the enemy's team, tactics and morale (confindence) if you target the Goliath in one such location by using this weapon.
- The Super Sheep can collect weapon and utility crates, and medi packs, so use the Super Sheep to collect them at hard-to-reach places. And if you're careful enough to avoid touching the ground whilst doing so, you can also cause damage to your opponents normally too, making the Super Sheep quite a useful weapon.


